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Echochrome ii Review
Posted by Games in New Games
Echochrome ii Review
Simplicity
The game has a very simple intuitive control scheme which is easy for any player to pick-up-and-play even for players who’ve never played with the Move before. This helps make the game very accessible and eliminates the frustration of learning any long laundry list of controls to remember like in other games. In addition there are easy to follow tutorials, where the game introduces all of the features the first time the player encounters them; from the first movements of the light to the difference between the game modes and even tips for create mode are all helpful.
The game has a very simple intuitive control scheme which is easy for any player to pick-up-and-play even for players who’ve never played with the Move before. This helps make the game very accessible and eliminates the frustration of learning any long laundry list of controls to remember like in other games. In addition there are easy to follow tutorials, where the game introduces all of the features the first time the player encounters them; from the first movements of the light to the difference between the game modes and even tips for create mode are all helpful.
Echochrome ii like the original has a rather unique graphical style: but unlike the original, this time around there is also a more colourful side to the title which is a nice change from the original. The game also has very calming music which certainly can help soothe the mind when tackling the more difficult levels of the game.
Three Modes
Echochrome ii has three separate game modes for each level; adding replay value as well as a lot of extra challenge to the title. While this means if players complete a level by fluke in one mode it still leaves the player well and truly puzzled on the others.
Echochrome ii has three separate game modes for each level; adding replay value as well as a lot of extra challenge to the title. While this means if players complete a level by fluke in one mode it still leaves the player well and truly puzzled on the others.
Escort mode sets the player a start point and lets them find the final finish point by moving the lights around to create a shadow doorway. While the mode starts off relatively easy, it soon racks up in difficulty which meaning the game will never be too easy. The classic echo mode returns, although this time as the second mode of the title. Just like the original it will occasionally have the player or even players scratching their heads on how to get that last echo; but this just adds to the challenge and enjoyment of the title when you finally manage to complete the level. The final mode is paint and players have to look after three separate shadows, often on different sections of the shadows, while trying to colour in a certain proportion of the level. This can get rather hectic trying to color in the last few squares while attempting to keep all the shadows alive giving the game a certain interesting twist.
Create Mode
Upload Gameplay
Whether players complete a level by skill or fluke not only will their time be recorded but after completing any level players get the opportunity to upload a recording of the level they just played straight to their account on YouTube. This is a neat feature which more and more games seem to be getting recently but it can be great to show off fast times or even ways to complete levels to friends if they are stuck.
Whether players complete a level by skill or fluke not only will their time be recorded but after completing any level players get the opportunity to upload a recording of the level they just played straight to their account on YouTube. This is a neat feature which more and more games seem to be getting recently but it can be great to show off fast times or even ways to complete levels to friends if they are stuck.